In
the city of a far away galaxy where the word “conscience” is not in the
dictionary and a hotel room comes with a professional seductress, you are not
allowed to ask “Why?”. You are there to see how the secret agent Lemmy Caution,
posing as Ivan Johnson (Jim Fletcher), a journalist from Figaro-Pravda, falls
in love while saving the life of Natasha von Broun (Saori Tsukada). The city is
called Alphaville.
photo by Paula Court
This
homage to the film Alphaville (1965) by Jean-Luc Godard recreates the
atmosphere of the classic science fiction noir. The performance borrows entire scenes
from the movie in recreating the scenography, wardrobe and the nuances of
intonation. Sometimes the technical lingo of the script is being read along
with the voice over narration: “Exterior, Night”. This adds on to the
alienating effect, which is created by the replication of Godard’s dialogues
alone.
The
multimedia design by Shaun Irons and Lauren Petty (creators of this
performance) is what truly makes the piece. The artistic duo is live processing
the video planted in the midst of the audience while at their control deck.
The
action on stage is being captured by multiple video cameras and projected on
the walls of the theater. Transparent dividers function not only as space
markers, but also as screens, which allows for the intricate play with three
elements: actor, projection and a shadow.
Video
sequences include some prerecorded footage reconstructing shots from Alphaville
(Lemmy in his car lighting up a cigarette, Lemmy and Natasha discovering that
they love each other). In Godard’s film these shots were made intentionally foreign
to the otherwise realistically looking scenes. Much like insertions of graphic
symbols and stills, they look as if they belong to a completely different visual
universe.
Shaun
Irons and Lauren Petty borrow these alien elements
and recreate the collage effect by juxtaposing the live action and the recorded
performance, theater and film. The only catch is that the actors are performing
exactly the same way on both stage and screen, very cold and distant from
themselves.
Everybody
becomes a part of the super-computer Alpha 60, which is simultaneously the theme,
the object the set and the character in the play. Video, sound and light design
in the hands of Irons and Petty become, not enhancements of the show, but the
show itself, making an actor just another technical means. Member of the
audience is being transformed into the viewing machine engrossed by the ASMR
scene in which three actresses fold towels, the image of their hands doubled by
three projections.
As
the actors sometimes walk behind the audience continuing their dialog, the
entire space comes into play. The Underground Theater of the Abrons Art Center
is probably the perfect location for Why
Why Always with its ceiling resembling a sci-fi space ship. Sitting in the
dark belly of it, prepare yourself for the meditative and engulfing journey to a
city in the galaxy far away, and don’t ever ask “Why?”